I'm James Joiner

My name is James Joiner. I am a game designer specializing in systems, mechanics, and level design. I have experience working in Unity and Unreal Engine 5, including blueprints. I've created multiple Game Design documents, contributed to collaborative documentation, and developed several narratives for game projects. I have also created a plethora of level layouts and outlines, along with subsequent whiteboxing and asset implementation, to create fully-fledged levels. In addition, I can do QA testing and document necessary fixes in a descriptive manner. I'm passionate about art and always strive to create aesthetically pleasing scenes, with a focus on player immersion.

16thfate.com